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Here is my Facebook profile. Send me a mail or do something else to let me know you're a reader and I'll accept your add.
Here is my community blog for games criticism.
Here is my PhD progress blog/Actor-Network Theory notebook.
Here is my old blog about videogames, SLRC.
Here is my machinima novel, "Permanent Death".
Here is a list of some of the best videogame criticism of the past few years.
Here is my email: benjamin.j.abraham AT that gmail thing .com
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Category Archives: GDC 2012
Great name for an iDevice
Spotted at the hotel during GDC.
Posted in GDC 2012, Technology
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My final two GDC reports
The brilliant sounding feedback tool used by Radical on Prototype 2. And the Far Cry 3 designer’s research into Psychological models of player motivation – this one is going to be a standard thing in the games industry in a … Continue reading
Posted in GDC 2012
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My Tuesday session write up
I wrote about a fairly interesting debate between Alexander Bruce (who I have some history of mild and friendly antagonism with) and John Edwards of ThatGameCompany, and the piece is up on Gamasutra. I didn’t even find out who cleaned … Continue reading
Posted in GDC 2012
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Monday GDC session write up
I went to a session about Social Games and wrote about it for Gamasutra, and it’s online here now.
Posted in GDC 2012
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GDC 2012
I could ostensibly live-blog a lot of these talks. I will probably just tweet though.
Posted in GDC 2012
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