Great name for an iDevice

Spotted at the hotel during GDC.

My final two GDC reports

The brilliant sounding feedback tool used by Radical on Prototype 2.

And the Far Cry 3 designer’s research into Psychological models of player motivation – this one is going to be a standard thing in the games industry in a decade’s time, mark my words.

My Tuesday session write up

I wrote about a fairly interesting debate between Alexander Bruce (who I have some history of mild and friendly antagonism with) and John Edwards of ThatGameCompany, and the piece is up on Gamasutra. I didn’t even find out who cleaned up in Super Tuesday!

Monday GDC session write up

I went to a session about Social Games and wrote about it for Gamasutra, and it’s online here now.

GDC 2012

I could ostensibly live-blog a lot of these talks. I will probably just tweet though.