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Here is my Facebook profile. Send me a mail or do something else to let me know you're a reader and I'll accept your add.
Here is my community blog for games criticism.
Here is my PhD progress blog/Actor-Network Theory notebook.
Here is my old blog about videogames, SLRC.
Here is my machinima novel, "Permanent Death".
Here is a list of some of the best videogame criticism of the past few years.
Here is my email: benjamin.j.abraham AT that gmail thing .com
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Interesting stuff I’ve found:Old posts and back-issues
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Monthly Archives: April 2012
If I think with my body
…and my body is damaged, bruised, broken, in agony, etc, etc – what does that do to my thinking? Physical torture becomes mind control, and ‘brainwashing’ becomes much more understandable. Less serious injuries can even have serious effects on thinking … Continue reading
Posted in Philosophy, Uncategorized
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The Beach Website as Genre
You didn’t know that websites had genres, did you? Well, they do, and I’ve discovered a new one. Blogs are a genre of website, ‘portal’ type sites are another, forums are also a genre, shops are a genre of website … Continue reading
Posted in Internet
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Feeling is a kind of thinking
We don’t just think in words – we also recognise that we think in images, sounds, smells, colours, even whole situations (think of dreams you’ve had where whole dimensions of experience are just given to you without being ‘known’ via … Continue reading
Posted in Philosophy
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Attention and Immersion
A video essay about the term ‘immersion’ and why I think it should be replaced. While video of Richard Lemarchand’s GDC talk is behind the GDC Vault paywall, his slides and text from the talk are online here. I’ve received a few very … Continue reading
Posted in Essays, Videogames
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MLG[PRO] 420 FANVIDs
There’s a strange, and relatively new, genre of YouTube video, based on parodying the over-serious, über-gamer culture that surrounds professional gaming, and in particular the MLG (Major League Gaming) circuit. The typical MLG fragvid is full of over-the-top special effects, … Continue reading
Posted in Internet, Videogames
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