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Here is my Facebook profile. Send me a mail or do something else to let me know you're a reader and I'll accept your add.
Here is my community blog for games criticism.
Here is my PhD progress blog/Actor-Network Theory notebook.
Here is my old blog about videogames, SLRC.
Here is my machinima novel, "Permanent Death".
Here is a list of some of the best videogame criticism of the past few years.
Here is my email: benjamin.j.abraham AT that gmail thing .com
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Interesting stuff I’ve found:Old posts and back-issues
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Category Archives: Videogames
Go play ‘The River’ a game by Courtney Stanton
here.
Posted in Artworks, Philosophy, Politics, Technology, Videogames
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Michael Clarkson evaluates some of FC3′s design
Michael Clarkson has a great post up analysing in some detail the design features of Far Cry 3 and their relative success or failure. Most interesting to me is his discussion of why FC3 designs away the landscape, by encouraging … Continue reading
Posted in Videogames
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Far Cry 3 and designer inducements
Thinking some more about the ideas in Andrew Vanden Bosche’s great post that I responded to the other day, I realised that I hadn’t really thought about it from the perspective of the game designer, i.e. from the position that … Continue reading
Posted in Philosophy, Politics, Videogames
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Passive agression, Spec Ops: The Line, and the individual onus
Andrew Vanden Bossche has a great little post up on his tumblr about the way Shinji Ikari in Evangelion reacts to being told what to do, wanting to resist doing it, while also being unable to say ‘no’ to his … Continue reading
Posted in Philosophy, Politics, Videogames
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Far Cry 3 – On tessellation, FOV and enjoyment
So I changed two minor video settings at some point this week and it’s like I’m playing an entirely different game. I changed the geometry to ‘Ultra’, and the Field of Vision (FOV) to 90 degrees, up from the default … Continue reading
Posted in Technology, Videogames
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Comparative feelpinions about Far Cry 3
Most of my readers will remember that I’m known as one of the biggest fans of Far Cry 2 in the world, having done my ‘Permanent Death’ saga in which I played through the game in one life and documented … Continue reading
Posted in Essays, Technology, Videogames
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Gaming the Imagination
GAMING THE IMAGINATION: COUNTERPUBLICS AND THE CONTESTATION OF SYMBOLIC PRODUCTION by Daniel Joseph.
Posted in Technology, video, Videogames
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Text-based multiplayer shooter
Turns out when you spend inordinate amounts of time typing, you get pretty quick at it. Quick enough that my K/D ratio in one game of ‘Text-based multiplayer shooter‘ ends up way better than in any other online shooter.
Posted in Internet, Technology, Videogames
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MFA Prep Course: The Videogame
I totally forgot about this game until I saw a screenshot that reminded me it existed. It took a little bit of tracking down to find (thank god Robert Yang doesn’t use Google+ more is all I’ll say). Brilliant little … Continue reading
Posted in Internet, Philosophy, Videogames
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